A better plan
for game night.
Great evenings start with a good pick. Game comparisons, co-op ideas and practical advice for spending more of tonight playing.
Start here
It Takes TwoIt Takes Two vs Split Fiction: which should you play together?
Compare It Takes Two and Split Fiction for a PC co-op night: cross-play, Friend's Pass, accessibility options, hardware requirements and the story you want.
Worth your evening

How to set up a couch co-op night on one PC

How to choose a game you can pause and resume
Less scrolling.
More playing.
Game picks
A few considered options, with a reason to choose each one.
It Takes TwoIt Takes Two vs Split Fiction: which should you play together?
Compare It Takes Two and Split Fiction for a PC co-op night: cross-play, Friend's Pass, accessibility options, hardware requirements and the story you want.
It Takes TwoFour PC couch co-op games for four different kinds of night
Choose between It Takes Two, Split Fiction, Portal 2 and Overcooked! 2 for two players on one PC. Compare the pace, teamwork and setup before playing.
BalatroBalatro vs Slay the Spire: which deckbuilder fits your evening?
Choose Balatro for poker-hand scoring combinations or Slay the Spire for card combat and route decisions. Compare the decisions, not just the genre label.
Playing together
Find the right game, players and setup for a shared evening.
Split FictionSteam Remote Play Together vs online co-op: what do you need?
Local co-op, online co-op, Remote Play Together and Friend's Pass solve different problems. Work out which setup fits your PCs, copies and players.
Sackboy: A Big AdventureHow to tell if a video game is right for your family
A practical five-minute check for parents: read the full rating, inspect online features, preview real play, and agree on boundaries before starting.
Overcooked! 2How to set up a couch co-op night on one PC
A practical living-room PC test for local player count, multiple controllers, shared or split-screen layout, sofa readability, joining and reconnecting.
Human: Fall FlatHow to pick a game everyone will actually play
A simple group decision method that avoids endless scrolling, veto battles, and choosing the safest boring option.
Choosing well
Use your time, energy and preferences to make a better choice.
Slay the SpireHow to check if a game's text is readable from your sofa
A practical TV-distance check for menus, subtitles, HUD text, contrast, interface scaling, and split-screen readability.
BalatroHow to choose a game you can pause and resume
Choose a PC game for an interruption-prone evening by separating true pause, save points, checkpoints, cloud sync and safe return. Includes verified examples.
DAVE THE DIVERHow to tell if a game works without sound
A practical muted-play check for subtitles, visual alerts, readable feedback, separate volume controls, and quiet late-night sessions.
Clair Obscur: Expedition 33Start a new game or continue an old save tonight?
A quick decision method for comparing the re-entry cost of an old save with the setup and learning cost of starting something new.
StrayHow to check a game for motion sickness before playing
A practical camera-comfort check: preview real gameplay, inspect motion settings, and test the game cautiously before committing to a long session.
Stardew ValleyHow to choose a low-stress game for a tired evening
A practical five-minute check for finding a game with forgiving progress, manageable controls, and an easy stopping point when energy is low.
Hades IIHow to choose a game for a short evening
A practical way to pick a satisfying game when you only have one or two hours and do not want setup to consume the night.
Clair Obscur: Expedition 33Trailer vs gameplay: what to watch before choosing
Trailers sell a mood; playthroughs reveal the routine. Learn which preview answers the question you actually have.